West of Ig are the swamps of And. The numberless rivers of this land are fed by the heavy snow melt of the Dark Mountains and hundreds of tiny springs. To the west, sitting on a plateau above the surrounds land is the cloud forest of Lom. The entire region is saturated. To the north high moors are interspersed by peat bogs. The farther south one travels the more the swampier the ground becomes. At the coast the land breaks up into a jumbled mess of islets and deltas.
And is lightly populated in comparison to Ig. The land is too rough and the local fauna too vicious to support much civilization. Andish villages are usually ramshackle affairs built on bamboo piles to keep them above water during the rainy season. Others are floating communities that drift across shallow lakes, peopled by fishermen and reed-weavers. The common dietary staples are fish and rice, which grows well in the dank climate. The people of And breed dogs of all sizes. Huge war dogs, scent hounds, terriers in endless variations of coat and color. Every town cultivates a favorite breed. Most are highly prized outside of And. And is also riddled with ruins, forgotten cities, and waterlogged catacombs. The back-country is almost entirely unexplored.
Things in And
Jungle cults
Swamp monsters
The Cloud Cities of Lom
Apocalypse moths
Xerterax the Unliving
Children turned into catfish
Psychic vultures
Showing posts with label braindump. Show all posts
Showing posts with label braindump. Show all posts
December 07, 2012
April 20, 2012
Maze-tooth
This post is really just a clearinghouse of ideas while I work on a big post about goblins. Getting it down will let me close all the tabs I had open. First, check this out:
This Easley-looking piece (by Pavel Riha) is a labyrinthodont, an extinct amphibian from the Land that Time Forgot. Something about the critter's hungry, beady little eyes lit up my brain. Maybe it's the ladykiller smile? I'm considering replacing all the crocodiles in my setting with these things, at least in And. As cool as these things are, it's the teeth that clinched me using them in some way.
This Easley-looking piece (by Pavel Riha) is a labyrinthodont, an extinct amphibian from the Land that Time Forgot. Something about the critter's hungry, beady little eyes lit up my brain. Maybe it's the ladykiller smile? I'm considering replacing all the crocodiles in my setting with these things, at least in And. As cool as these things are, it's the teeth that clinched me using them in some way.
This is a cross section of one of those pearly whites. That's where they get their name! Dead language lesson! Huzzah! This begs to be reworked and used as a dungeon. Very Planescape Caverns of Thought, Ilsensine the God-brain sitting there in the middle with his neuron bundles stretching out into the cosmos. It needs some simplifying to slow down the inevitable player revolt and DM stoning, but it's too cool not to use.
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