February 07, 2013

Carapace Crafting

Spurred to action by Anarchycore and challenged by the inestimable Ian Johnson for what you see below. I present two systems for crafting weapons and armor from giant insects!

The Boring Way
Kill a number of HD of bugs of the appropriate armor class, spend some gold on other necessary materials like straps and hooks, and spend days equal to the AC bonus crafting and BOOM armor. This is boring. Don’t use it.



Armor TypeType of InsectCost (gp)HD required
LeatherAC10+103
Studded LeatherAC11+234
HideAC12+155
Scale MailAC13+406
ChainmailAC14+757
Banded MailAC15+1258
Half-PlateAC16+2259
Full-PlateAC17+60010
ShieldAC12+52


The Epic Risky Way
Each slain giant insect can be carved down to its raw material (chitin) for crafting. Each carcass breaks down into chitin plates equal to its HD-1d6 (the Beat to Death by Ruffians Tax). A certain amount of chitin is required for each type of item, but extra plates may be included in the attempt. Each extra plate increases the chance of success by 5%. All materials are consumed whether the attempt is successful or not.

Armor Type% to CraftMaterials required
Leather404
Studded Leather355
Hide306
Scale Mail257
Chainmail208
Banded Mail159
Half-Plate1012
Full-Plate515
Shield502


Weapon Type% to CraftMaterials required
Battleaxe205
Blackjack852
Blowgun852
Club803
Dagger702
Flail603
Handaxe602
Javelin503
Lance404
Longbow405
Longsword505
Mace753
Polearm204
Shortbow505
Short sword703
Spear453
Staff702
Two-handed sword205
Warhammer455
Dart801 (per 6)
Arrow751 (per 4)


Edge-cases of Supreme Insight
If the crafter rolls 99~100 some quirk of the crafting process or the material has created an item of incredible quality. Weapons counts as +1 to hit and damage. Armor counts as one rank better.

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