Giant Aerial Trilobite
No. Enc.: 1d6 (1d6)
Alignment: Neutral
Movement: 20’ (6’)
Fly: 120’ (40’)
Armor Class: 2 [17]Hit Dice: 5
Attacks: 4 or 1 (claw or slam)
Damage: 1d6 per claw or 2d4
Save: F4
Morale: 9
Hoard Class: None
XP: 200
Wizards, shamans, and sages of all kind are fond of summoning these creatures with certain incantations for use as floating mounts and pack animals. While not particularly fast or intelligent, their aerial abilities make them incredibly useful in this regard. A giant aerial trilobite can carry loads up to 2000 pounds.
Summon Aerial Trilobite
Leve: 6
Duration: 1 hour per level
Range: 240’
With this spell the caster may summon one Aerial Trilobite per day. This monster is under the caster’s mental control and will follow any command, but the soporific nature of the spell leaves the creature at -4 to hit in combat.
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